I had the opportunity to work as a Level Artist during Battlefield 1 together with an awesome team at DICE. Creating a level in Battlefield 1 was really a team effort including vfx, tech, design, sound and art. My main responsibilities as a Level Artist on Empires Edge was blocking out the level and assets, terrain masks and painting, composition and asset placement, and finally made sure the level was in perfomance and in a shippable state.
Empire's Edge Level Pod:
Level Art: Joakim Stigsson
Level Art: Daniel Schönherr
Level Design/Art: Magnus Olin
A huge thanks to all the people involved.